Archive for pixel sex

The Oldest Profession in the Newest Worlds

Posted in ART, cyber, EROTICA, GAMES, kinky, LIFE, MEDIA, PROSTITUTION, PSYCHOLOGY, SEXUALITY, SOCIETY, Uncategorized, VIRTUAL WORLDS with tags , , , , , , , , , , , , , , , , , , , , on 2012/02/10 by pixierain

Piotr Kopik is a multimedia artist based in Warsaw, Poland. His work encompasses installations and live performances, graphic art, animation and machinima, painting and drawing.

He is currently working on a RL/SL documentary investigating the use of avatars as prostitutes and escorts.

Although the full documentary is scheduled for release later in 2012, a trailer video is available for us to see what Piotr has in mind.

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The documentary’s premise appears to be straightforward. Piotr, in a small non-human abstract-shaped avatar, films himself having voice sex with Second Life prostitutes. He then presents that footage to philosophers, sexologists, sociologists, writers, artists, professors and other experts for comment.

I think it is fair to say that although the commentators may well be experts in their own field, some are clearly quite naïve or unknowledgeable about Second Life. This isn’t necessarily a bad thing in itself, from a documentary point of view. However, the remarks by Grzegorz Kowalski (Visual Arts Professor) that “Avatars are asexual to me” and “No matter what you do, it will never be pornography” seem to me to be very wide of the mark. What do you think?

I noticed that some of the SL filming appears to be rather clumsy, with the camera crashing into and through avatars’ heads. If a machinima appeared on NaughtyMachinma or SLPORN containing such a basic filming error, it could quite rightly be open to criticism. I am thinking that perhaps we need to give the benefit of the doubt in this case and assume it to be a deliberate editorial technique designed to “break immersion” and therefore exaggerate and emphasis the avatar/real person relationship.

I think my biggest concern is the danger that Piotr and his pool of experts represent that class of people that I have elsewhere described as “being *in* Second Life, but not being *part* of Second Life”.

This attitude, which can be seen in many of the educationalists in SL, in the investigators and market researchers, in some artists and, indeed, even in some Linden Lab employees results in a definite disconnect between the person and their avatar; an “outsider” approach to Second Life.

I think Piotr’s documentary has the potential to be interesting and penetrating – but only if he can avoid treating the subject matter as an “observer/outsider” and actually immerse himself. If he doesn’t manage to do this then the danger is that his film will be just another muckraking lampoon of Second Life which us residents cannot and will not take seriously.

And this would be both a shame and a missed opportunity.

The jury is still out.

Pixie Rain 

Cross-posted from http://jennnnnajameson.blogspot.com/2012/02/oldest-profession-in-newest-worlds.html

Videogames: ‘Utterly barren of SEX’?

Posted in cyber, GAMES, LIFE, MEDIA, SEXUALITY, SOCIETY, TECHNOLOGY, VIRTUAL WORLDS with tags , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , on 2010/02/03 by Wekomen Klaar

The PC Gaming blog  Rock, Paper Shotgun published an Interesting article: (found via Blondin Linden in the SL Zindra Alliance Group)

“RPS In Second Life: An Orgasmic Bellowing”

Pay any attention to that irreverent, smiling spectre we call technology journalism and you’ll probably know two things about Second Life. ONE: That it’s very successful, and the millions of dollars it rakes in are shared with its dashing player entrepreneurs. TWO: That it’s full of sex.”


“The sex, all those animations, the sound packs full of squeaks and moans, the skanky clothes and variety of downloadable erections, they all exist to augment Second Life.”

Second Life’s sex trade doesn’t represent players creating pornography within the framework of the game. More often than not, it’s simply another part of socialising that players want to simulate. Players will meet, chat, romance one another over however many days or minutes, and then have sex.”

“it’s staggering the degree to which the games industry seems to be laughing these people off as a bunch of hilarious perverts. The money being spent on sex here is a grand shout out from the Second Life community, an orgasmic bellowing from the rooftops that shouldn’t be ignored. It says two things: One, many gamers are tremendously unafraid of virtual sex and/or virtual romance. Two, they’re willing to pay for it.”


“The West doesn’t shy away from romantic novels, sexy TV shows or porn movies, and Second Life is a naked statement that we have no problem with digital eroticism. So why are we being trounced on the erotic videogame front?


In 15 years the idea that the Western videogames industry was once utterly barren of sex games will be a mad thought.

Read the entire article with many interesting comments: rockpapershotgun.com/2010/02/01/rps-second-life-an-orgasmic-bellowing

Untitled snapshot, originally uploaded by ~•♥ klara ♥•~, January 31, 2010, taken in the virtual world Second Life

Still relevant to this topic, an article by Vint Valken from november 2008:

Doing Pixel Boom Boom – not limited to SL?

“I’m sure ‘pixel boom boom’ – an euphemism for ‘3D virtual sex’ or whomever you wish to call it – happens in other Virtual Worlds and MMORPG’s too. Yet, Second Life gets always targeted by the RL press. Of course, you have ‘dedicated’ virtual worlds such as the Red Light Center, but I wonder, do World of Warcraft, the Sims, Entropia Universe, … avatars have a sex life too? And all the necessary bits & pieces to make ‘virtual intercourse’ a true ‘immersive experience’? :D”

Read the full article with many relevant comments: vintfalken.com/doing-pixel-boom-boom-not-limited-to-sl


IMVU Orgy, originally uploaded by Shara Rile, October 17, 2008, taken in the virtual world IMVU

Please share your links on this topic in the comments

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